Im trying to use the GetTouching method on a part to get the parts its touching but it always returns an empty array
func eat(position, size):
local part = new Part()
part.Anchored = true
part.Shape = PartShape.Ball
part.Visible = true
part.CanCollide = true
part.Size = new Vector3(size, size, size)
part.Position = position
part.Parent = game.World
print(part.GetTouching().length) #prints 0